I will start with the most dangerous monster of all:
Monster Type | Number Appearing* | Armor Class | Move in Inches** | Hit Dice | % In Lair | Type or Amount of Treasure |
Men (original) | 30-300 | Variable | Variable | Variable | 15% | Type A |
Men (revised) | 1-20/1-100/30-300/1-10,000 | Variable | Variable | Variable | 15% or 16-35% | Type A &/or Variable |
In our campaigns you will find men of all races/colors/ethnic groups, similar to that found in our RL world. Our campaigns have never been all one skin color one culture background.
While Volume 2 Monsters & Treasure listed as examples Bandits, Berserkers, Brigands, Dervishes, Nomads, Buccaneers, Pirates, Cavemen, and Mermen, that only scratches the surface. In addition, to encounters with such Ref-characters as magic-users, clerics and fighting-men, thieves, rangers, paladins, bards, merchants, caravans, etc. We also used this to locate cities, towns, villages, hamlets, small farming groups and homesteads, etc. as we adventured into new territory.
We will next (briefly at first) consider Goblins/Kobolds, Hobgoblins/Gnolls and our addition of Grossgoblins. Remember in 3 LBB OD&D Hit Dice are all six-sided.
Here is the original Goblins/Kobolds statline followed by our splitting it out individually:
Monster Type | Number Appearing* | Armor Class | Move in Inches** | Hit Dice | % In Lair | Type or Amount of Treasure |
Goblins/Kobolds | 40-400 | 6/7 | 6 | 1-1 / 1/2 | 50 | 1-6 SP ea. |
Goblins (revised) | 40-400 | 6 | 6 | 1-1 | 50 | 1-6 SP ea. |
Kobolds (revised) | 60-600 | 7 | 6 | 1/2 | 50 | 1-3 SP ea. |
Goblins are thus 1 Hit die -1 with a mininum of 1 Hit Point (1 to 5 Hit Points) and Kobolds are 1/2 hit die or 1 to 3 Hit Points.
Hobgoblins in our campaigns are the smallest of the goblin race(hob means small), instead of being larger than goblins, one of our largest of the goblin race are the Grossgoblins aka G-g-g-goblins aka Groblins. Gnolls in our campaigns do not have hyena heads, being humanoid instead and now at 1 hit die +1 hit points. Gnolls are much too small to be a cross of gnomes and trolls, so in our game they are goblins crossed with a small variation of the troll kind. Our gnome and troll cross is known as tromes and will appear later in this thread.
Monster Types | Number Appearing* | Armor Class | Move in Inches** | Hit Dice | % In Lair | Type or Amount of Treasure |
Hobgoblins/Gnolls | 20-200 | 5 | 9 | 1 + 1 / 1/2 | 50 | 1-6 SP ea. |
Hobgoblins (revised) | 60-600 | 8 | 6 | 1/3 | 20 | 1-2 S.P. ea. |
Gnolls (revised) | 20-200 | 5 | 9 | 1 +1 | 20 | Type D |
Groblins (added) | 3-36 | 4 | 9 | 2+1 | 30 | Type D + 1-6 G.P ea. |
Bugbears | 5-20 | 5 | 9 | 3+1 | 40 | Type B |
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